I bought Voodoo when it first came out a couple years back. At the time I bought it out of curiousity about the alternate magic system Carella developed for. After hearing many good things about it, especially from A&Ers, I went out and purchased GURPS Voodoo, only the 3rd GURPS supplement I own (the other two. GURPS Classic: Voodoo – GURPS Voodoo: The Shadow War takes the myths of the mystical religions known as Voudoun and Santeria and.

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Whether the starving artist stereotype or someone with a patron, it turns out that some artists are just so artsy because they are undiscovered Initiates unconsciously tapping into the spirit world. Will 21; Per 20; Speed 9.

GURPS Voodoo 4e – Steve Jackson Games Forums

You have two of them, actually. Massimo Spiga rated it it was amazing Mar 22, Will 13; Per 14; Speed 5. Everybody plays In-Betweeners trying to make their place in the supernatural world or stand up to the Corruptors and their frequently kinfolk servants, often with the angst that comes with being a horrible monster.

Will 20; Per 20; Speed 6. Surprise, “many if not most” stage magicians are actually Initiates! In Yoruba tradition, human atypical genetic conditions such as spinal deformities and albinism came into existence because Obatala was drunk on palm wine during one of the days he was making humanity from clay, and as such he considers them his sacred children in penance.

For the first, the Trans-Atlantic slave trade is the second worst human sacrifice to the dark gods that has ever happened, the only worse on being the Holocaust. Preview of the PDF.


Customers who bought this item also bought. Danel rated it did not like it Jan 29, Spirit Warrior base is 80 pts. Ritual Magic is the skill you roll to make magic do magic things, Vever Drawing lets you create a traditional Voodoo ritual icon to beef up your magic knowing Ritual Magic already lets you do Vever Drawing at a -4 penalty without paying for the separate skilland Shapeshifting lets you Consider reading Marshall Law or George R.

It’s stated that members of the Boxer Rebellion and the Ghost Dance tradition — yep, it’s the 90s alright — made use of this ritual. Top Reviews Most recent Top Gurpz. Is it one of C.

Alexa Actionable Analytics for the Web. While they cannot innately shapeshift like many other In-Betweeners, skin-changers get around the whole “is a horrifying walking beast of revealed muscle and fat” issue by being able to assume the form of someone whose flayed skin they have taken. If you are a seller for this product, would you like to suggest updates through seller support?

The Path of Dreams allows for both the astral travel to the world of dreams and the ability to manipulate the dreams of others, the Path of Health is the two-way street of both healing and harming others, the Path of Gur;s covers blessings and curses, the Path of Protection helps ward voodop both physical and spiritual threats, and the Path of Spirits deals with gurpe both entities of the spirit world and souls of the living.

Some Schismatics, however, claim that Abraxas is actually a Corruptor, hiding his dark deeds behind a mask of impartiality. Find Gursp Posts by Refplace. To see what your friends thought of this book, please sign up. Will 19; Per 18; Speed 9.


They can also optionally learn to put themselves into a state of torpor or buy a minor combat-capable spirit buddy. Vooodo special abilities a Second Level Initiate can learn are Mystic Symbol, which lets the Initiate channel magic and resist supernatural forces better when they are holding a holy symbol of their belief system, and Spirit Advisor, which lets the Initiate have a non-combatant spirit that can be consulted on various matters.

Human sacrifice is involved in his magic rituals, and numerous serial killers worship him. They have finally consigned one of their experiments — communism — to the trash heap of history. The angry, brutish ogres known as tontons makouts singular removes the S from each word aren’t particularly bright, but they make up for it with prodigious strength, thick hides, and a near imperviousness to pain.

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Carella-adjacent game once more. If you have Spirit Warrior, however, you are both able to exert your will enough to stay mostly yourself as a Gurrps and channel some of the riding spirit’s powers that don’t get transmitted to just any old person they possess. Some manage to have traumatic spontaneous Initiation and get magic powers, though.

You learn something new every day.

Some rare bird people are able to cleanse their souls and lose their bloodthirstiness and need to murder, and if you can convince them these guys gjrps loyal guardians. Will 16; Per 14; Speed 6.